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BATTLE BEARS ZOMBIES iOS 11 update with new AR mode is available now https://goo.gl/YokFcP
Join the OFFICIAL Battle Bears Discord server hosted by SkyVuBen: https://discord.gg/bb
Battle Bears Gold: http://sky.vu/gold -:- Battle Bears Overclock: http://sky.vu/overclock

SkyVu_Ben SkyVu Employee

I'm sorry for not delivering the important BB news update last year. After years filled with ups and downs across many BB games, I'm talking with many of you as I carefully refine my plans. Thank you for your patience and continued support. I'm playing BBG and BBO more often, so I hope to see all of you on the battlefields in 2017.

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SkyVu_Ben
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  • Re: What should we NOT include in the BBG Revamp?

    What if we made it so you could not fall off and die in Desert Air Mine (DAM)? Visually I liked the color palette and loved the constant motion.
  • What should we NOT include in the BBG Revamp?

    Help remind me what we should absolutely NOT include in the BBG Revamp. What were the worst things about BBG (and BBO) that you absolutely hated and hope to never see again in your lifetime or your grandchildren's lifetimes?

    Here's my 2 cents to get the ball rolling:
    Saberi - was never satisfied with her design
    Sky View map - too shallow of an experience
    Desert Air Mine map - don't like maps where you can fall off and die fit well into mobile
    BBG's text heavy and arduos tutorial - oh gawd, only 20% of new players made it through the whole tutorial, if I had a dime for everytime I saw a user get stuck and give up midway though. It's a miracle the game still succeeded with this tutorial.
    Any ugly softly brush stroked splash images - this is the door step to BBG/R and needs to look bold+sharp+cool every single time

    BBO do NOT wants:
    Candyland map - in theory it sounded exciting, in practice just too much everything in a chlostrophobic space, especially spawning in tiny compartments with slides that send you right into the line of fire, not good




  • Re: We're winding down BBO to revamp BBG with BBO maps/weapons

    no candyland for sure. i hate that map too.

    zero bugs is top priority and we've brought on more QA staff to thoroughly test during development.
  • Re: We're winding down BBO to revamp BBG with BBO maps/weapons

    Thanks everyone for your words of support and understanding. Great to see everyone coming together for the future of BB.

    @AbsoluteZero your contributions aren't wasted at all. A LOT of our data, knowledge and assets from BBO will or are already on their way towards BBG/R. We've archived all of your feedback here. Look forward to seeing you in BBG.
  • Re: We're winding down BBO to revamp BBG with BBO maps/weapons

    Can't merge accounts, the two systems are too disparate. BBO players will need to contact me or Trang and we'll take care of their new or existing BBG/R account. It'll take a bit of time but it's worth it.