It looks like you're new here. If you want to get involved, click one of these buttons!
ooookay,i'm testing weapons...i've found the following Errors/Nonsense, Fear Orbits is too weak,it's hard to enter in contact with enemy...so add a little area affected, Fear orbits doesn't recharge correctly?they paralise themselves during reload, energy bombs are bugged in other players visual,,they don't see energy bombs green... but brown and confused, Senor potato's range is too short and strange, it's so hard to use... Gernobyl is absolutely dangerous,for yourself too!! Mamba boy doesn't shoot as annunced in the weapon description, just bring back the old mamba boy, combat tech damage-maxed Plasma rifle do a very similiar damage of lightning bolt damage-maxed,with the "little" diffefence of ammo, fire rate and saberi's second weapon...assault don't have lot of weapon... and secondary except for energy barrier are just usueless! pain field of botch is too usueless too... just do it bigger! same thing for smoke screen and fairy dust Poptart shuriken's are bugged... sometimes they stick in certain areas and spin,spin,spin!! when you touch it you simply die, sometimes chubby scout use 2 arms to bring pop tart shurikens, for some strange reason with 1 ammp you throw 2 shurikens,and sometimes these doesn't do AoE Damage! Batterito and Killdoba aren't used by players... too weak and short range...just make it bigger!!In some arenas,there are secret points where explosive weapons does 3×/5× Of original damage! for example the center columns of space oddity and the platforms where you spawn. Botch Superhero skin, Green Justice, in team battles doesn't appear... it apper in other parts of the "Killing screen", for now that's all
Botch seems to have 2 "themes":
Poison and overall glass cannon styled
Arbiter started off with primaries that slowed enemies down and secondaries that placed different fields, but he seems to have lost that.
Both of them have a lot of area denial capabilities as well.
Will used to have a turning tides thing where his weapons were stronger if his team was losing, but that kind of just faded away.