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BlinkHacker Recruit

So many people evading that sensor in-game. Is there a set of punishments for offences made? The language does not effect me, although it doesn't look good in a game that seems to need more players. I keep reading that these forums are dying, either way checking the stats of this site it's done extremely well. Props to the staff team, running these communities are quite a struggle.

About

Username
BlinkHacker
Joined
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210
Last Active
Roles
Member
Points
30
Device(s)
iPhone 6S Plus
BBO Nickname
BlinkHacker
Posts
12
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4

Activity

  • BlinkHacker earned the 5 Agrees badge.
    You received 5 Agrees. We like that.
    November 2016
  • BlinkHacker earned the 10 Comments badge.
    No longer a one-hit wonder! It looks like you’re going places.
    November 2016
  • BlinkHacker earned the Name Dropper badge.
    Mentioning someone in a discussion (like this: @Name) is a great way to encourage dialog and let them know who you’re talking to.
    November 2016
  • ULTIMATEBEARBEAST1
    ........ugh I have nothing to say lol.
    October 2016
  • So many people evading that sensor in-game. Is there a set of punishments for offences made?
    The language does not effect me, although it doesn't look good in a game that seems to need more players.

    I keep reading that these forums are dying, either way checking the stats of this site it's done extremely well.
    Props to the staff team, running these communities are quite a struggle.
    October 2016
    • SSP_Rism
      SSP_Rism
      What game are you referring to?
    • Mavockin
      Mavockin
      I think he means BB....sonce y'know. ...its the BB forum
    • Mavockin
      Mavockin
      since*
    • BlinkHacker
      BlinkHacker
      Battle Bears Overclock, the only one with in-game chat.
    • SSP_Rism
      SSP_Rism
      I thought he might have meant games in general or a different game but yes going around the censor in game is against the rules unless it's some of the random stuff like "cookie"
    • Soo__hey
      Soo__hey
      In BBO, there are chat moderators, as you already should know.
      But it's impossible to keep all 99 channels alive or dead moderated.
    • SSP_Rism
      SSP_Rism
      Since general public use channel 1 that's where moderators will be, and if there is some rule breaking going on in another channel it's usually from people who are friends and can handle it and don't mind, no one is bothered+ if someone is getting harrassed by being followed then they probably know to just got channel 1 and report it to a mod
    • FREESH
      FREESH
      lol, the only struggle of running a dead forum is paying for the actual site
    • Soo__hey
      Soo__hey
      Lolxddddddddd
    • Oops_killed_ya
      Oops_killed_ya
      post = post.replaceAll("sensor", "censor");
    • Oops_killed_ya
      Oops_killed_ya
      And no, there is no strict set of punishments for offenses made. Mostly up to the chat mod's judgement.
    • BlinkHacker
      BlinkHacker
      Thank you Oops, that is all I asked for.
    • NYCO
      NYCO
      Welcome to the internet chat system where many people are jerks who have no life :).
    • BlinkHacker
      BlinkHacker
      See that's funny, the people I see doing it are all members of this forum. So you'll all complain about the forum and game dying yet you won't support SkyVu by following a simple set of rules.
  • Not important enough for a thread.

    As you'll see, I have little experience with mobile gaming. I'd like to know how mobile severs work? How can players from different countries battle with little to no latency?
    October 2016
    • Mavockin
      Mavockin
      Ask Google
    • Fluttershyisbestpony
      Fluttershyisbestpony
      Mobile servers work similarly to standard servers, run on Windows server or Linux/Unix based machines. Today's wifi standards are solid enough where even wireless tablets are able to send and receive data almost as quickly as PCs wired into the routers, so all it takes is some optimization and code to compensate for lag by predicting player positions on the fly, and you're good to go. :) It really is amazing it's even possible.
    • Fluttershyisbestpony
      Fluttershyisbestpony
      Also, welcome to the forums!
    • BlinkHacker
      BlinkHacker
      Thank you. See that's amazing. Although why is it that the larger platforms, consoles and PC, get effected by latency? Is it simply due to more data being transferred?
    • Fluttershyisbestpony
      Fluttershyisbestpony
      Pretty much! Since mobile devices are assumed from the get-go to be laggier than average, they often receive the nice features like adjustments for latency positions quicker than other systems, and their protocols are often bulkier than necessary. PC, of course, is notorious since many games feature third party servers and because developers rely on the hardware to carry the load without optimizing the software ("hey, it's a PC, it can make my crappy code look good anyways right??").

      I run a Minecraft server on the side, and it's funny you should mention latency, it's been on my mind a lot lately since I've been testing its accounting for lag by using a program called "Clumsy" to simulate different levels of lag. Since I play on the same machine the server is hosted on, apart from hiking over to the nearest Starbucks, there would be no other way to step into other players' shoes! It IS nice to have eternal 0 ping otherwise though. :3
    • BlinkHacker
      BlinkHacker
      Yeah good to know. I've developed many servers for communities within Garry's Mod and CS, obviously running through hosting company. Not once have I thought of running my own server for that 0 ping experience. Must me good.. But funny that, I'm installing Minecraft right now to play with mates from work.
  • BlinkHacker earned the First Comment badge.
    Commenting is the best way to get involved. Jump in the fray!
    October 2016
  • BlinkHacker changed their profile picture.
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    October 2016
  • Welcome Aboard!
    October 2016
    • Soo__hey
      Soo__hey
      Welcome to the forums