So many people evading that sensor in-game. Is there a set of punishments for offences made?
The language does not effect me, although it doesn't look good in a game that seems to need more players.
I keep reading that these forums are dying, either way checking the stats of this site it's done extremely well.
Props to the staff team, running these communities are quite a struggle.
Since general public use channel 1 that's where moderators will be, and if there is some rule breaking going on in another channel it's usually from people who are friends and can handle it and don't mind, no one is bothered+ if someone is getting harrassed by being followed then they probably know to just got channel 1 and report it to a mod
Mobile servers work similarly to standard servers, run on Windows server or Linux/Unix based machines. Today's wifi standards are solid enough where even wireless tablets are able to send and receive data almost as quickly as PCs wired into the routers, so all it takes is some optimization and code to compensate for lag by predicting player positions on the fly, and you're good to go. :) It really is amazing it's even possible.
Pretty much! Since mobile devices are assumed from the get-go to be laggier than average, they often receive the nice features like adjustments for latency positions quicker than other systems, and their protocols are often bulkier than necessary. PC, of course, is notorious since many games feature third party servers and because developers rely on the hardware to carry the load without optimizing the software ("hey, it's a PC, it can make my crappy code look good anyways right??").
I run a Minecraft server on the side, and it's funny you should mention latency, it's been on my mind a lot lately since I've been testing its accounting for lag by using a program called "Clumsy" to simulate different levels of lag. Since I play on the same machine the server is hosted on, apart from hiking over to the nearest Starbucks, there would be no other way to step into other players' shoes! It IS nice to have eternal 0 ping otherwise though. :3
Yeah good to know. I've developed many servers for communities within Garry's Mod and CS, obviously running through hosting company. Not once have I thought of running my own server for that 0 ping experience. Must me good.. But funny that, I'm installing Minecraft right now to play with mates from work.