What should we NOT include in the BBG Revamp?
Help remind me what we should absolutely NOT include in the BBG Revamp. What were the worst things about BBG (and BBO) that you absolutely hated and hope to never see again in your lifetime or your grandchildren's lifetimes?
Here's my 2 cents to get the ball rolling:
Saberi - was never satisfied with her design
Sky View map - too shallow of an experience
Desert Air Mine map - don't like maps where you can fall off and die fit well into mobile
BBG's text heavy and arduos tutorial - oh gawd, only 20% of new players made it through the whole tutorial, if I had a dime for everytime I saw a user get stuck and give up midway though. It's a miracle the game still succeeded with this tutorial.
Any ugly softly brush stroked splash images - this is the door step to BBG/R and needs to look bold+sharp+cool every single time
BBO do NOT wants:
Candyland map - in theory it sounded exciting, in practice just too much everything in a chlostrophobic space, especially spawning in tiny compartments with slides that send you right into the line of fire, not good