Don't you just love when your original bumping post is stuck on a previous page and becomes instantly overshadowed as a result? I sure do.
But yeah, I do understand your frustration. I can imagine it all too well, as I have wanted these things as much as you guys.
This thread serves as not only an ancient time capsule, but a severe reminder of the dissapointment SkyVu has brought us over the years. It's depressing to see this. I feel so sorry for you guys, for all of us.
My thoughts exactly, @AbsoluteZero , thank you for the superb summary. @SkyVu_Ben I really hope a BBG revamp will bring some good cash in for you guys and will market well, because I've been waiting and holding out hope for a BBG revamp ever since BBU's announcement, lol!
BBR always had a special charm to it. It wasn't even a particularly great game conceptually, it was good but it wasn't unique and it had a bit of an archaic feel to it acommpanied with poor balance. Many weapons were borderline unusable or inferior to others, and several weapons were broken throughout it's history as a game. Some classes were alltogether terrible for a while (huggable, demo). It wasn't a great game conceptually, but a good game with great details that made it great overall.
The entire game had an overwhelming abundance of jokes and humor, which made even the boring parts of the game fun at times (the jokes at the waiting screen, ect.) Additionally, gameplay was great fun because of the uniqueness of most of the weapons, which made it easy to pick favorites. Characters had quotes that gave each of the characters notable personalities with very few actual details about them. Team speak also made the game very enjoyable (espeically back when it could be used more liberally). The games slow pace combined with it's humor gave it a huge niche compared to other games of its type, as a slow paced, quirky shooter that was generally relaxing and fun to play. BBR was never particularly innovative, unique, or incredible in its core gameplay. It's a game that excelled because of the details.
This is the main reason why BB0 suffers in comparison. The games personality suffers from a lack of humor, and the characters personality is almost completely exclusive to short descriptions of them. Team speech, memorable quotes, and jokes are mostly absent from the game. Additionally, fun and unique weapons were instead replaced by more traditional weapons. The different weapons isn't actually an issue. A different style could and honestly should be used, but it needs to have more of a BBF or BB:-1 feel. Semi-serious weapons and gameplay, accompanied by characters with fleshed out personalities and jokes. BB:0 is missing the signiture Battle Bears charm and it suffers as a result.
My personal belief is that Battle Bears succeeded because of it's personality and communication. The Battle Bears Charm was everywhere, the forums had weekly blogs which incorporated that same charm (thanks to Lt. Action), and Skyvu members were a very common sight on the forums and in the community. The result was a fun, warm, welcoming game and community.
Going forward, BBG should seek a return to its former charm. New games should stick more to the older Battle Bears style imo, not in terms of gameplay but aesthetics. Darker, more serious artwork but keeping the classic Battle Bears humor (think BB:F and BB:-1 especially). I personally prefer the older artwork, but the personality should be present in every game.
Another emphasis is quality. More time should be spent on fixing bugs and server issues. I know it can be very difficult, and on occasion they aren't an issue. But especially on release, their should not be bugs omnipresent throughout the game.
And finally, communication is hugely important. Skyvu members should spend more time on the forums, we should get more frequent updates. Their is no excuse for Skyvu members to be gone for months, it does not take much effort to log on to the forums every now and then, read a couple things and maybe post a comment or two. I understand that time is an important resources to a company but a nightly visit to the forums can be over in less than ten minutes (five in the forums current state). The old weekly blogs were great and i think they are severely underrated looking back. They kept hype for new updates and games constant, while still being entertaining and fun to keep up with.
TL:DR the three most important things Battle Bears lacks now that it had before are personality, consistent quality, and communication.
Gameplay is important, but those three aspects of the games should not be ignored. Another thing is that BB:0 had some mechanics that were ultimately toxic to the games reputation and competitive setting and are nigh impossible to change moving forwards. If anyone wants to know what I am talking about I can elaborate in another post but this one is long enough as is.
Also, a retro feel isn't necessarily a bad thing in a game, which I can also elaborate on later.
I know this isn't the topic of the thread but people were talking about these sorts of things so I felt it appropriate to post this here. I am also going to summon @Skyvu_Ben. I know that you may not want to read this as it is long, but if you are interested in feedback I have this post here.